Omen in VALORANT Patch 4.10: What Changed?
Patch 4.10 updated Omen’s third-person model for detail and fidelity. See the exact Omen change plus Haven, performance graph and UI updates.
VALORANT Patch 4.10 updated Omen’s third-person model to improve detail and visual fidelity. Riot released the patch on 24 May 2022. This specific Omen entry was a visual model polish, not a buff, nerf or ability rework.
What changed for Omen?
The official note contains one Omen-specific change: his third-person model was updated. Third-person means the version teammates, enemies and spectators see. The patch did not list changes to Dark Cover, Paranoia, Shrouded Step or From the Shadows.
Other important Patch 4.10 changes
- Agent progress and charge bars were moved to a consistent position and size for Reyna, Cypher, Breach, Fade, Jett, Omen, Phoenix, Raze, Skye and Yoru.
- Haven pixel collisions were removed so players could no longer walk up the front of A-site cover or jump onto C-site cover without a boost ability.
- A new client performance graph showed Shooting Error values for recent shots.
- Gameplay consistency work addressed short ping/FPS spikes and introduced the Network RTT + Processing Delays graph.
Do not confuse this historical patch with Omen’s larger Controller balance update in Patch 4.04. For current purchases, visit the VALORANT Points page.
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